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    July 29

    21.Title: Heroic Encounters Notes

    (21st Blog Post)
    There currently are 3 Heroic Encounters and possibly more will be added...
    They are:
    IG-88 (the 1st), reward:  1 x 1F27 Krayt Dragon per win.  (Maybe you can still win the reward if you were eliminated before winning the scenario although I'm not sure yet.  +The 3F25 IG-88 'Unique' Bounty Hunter card seemed to be bugged during this encounter.  It does not give 2 power, or heal all damage on that unit.
    Thu Sep 10, 2009:  That bug was fixed, the IG-88 BH card now works during this heroic...  I only won it more than three times as Imperial.)
     
    Tusken King (the 2nd), reward:  1 x 2F27 Rucksack of the Tusken King per win. 
    ( Thu July 30 2009 15:05 Won TK as Imperial (again):
     15th Comment to 12th.
      Sun Aug 02 2009 17:45 Third TK Win, Game Text -1st as Jedi:
     11th Comment to 7th.)
    Thu Sep 10, 2009:  I won it twice, as per above, once as Imperial then as Jedi.
     
    and
    Exar Kun (the 3rd and currently newest one.), reward:  1 x 3F27 Massassi Sword per win.  (1st win Tue Aug 11 2009.)
    ( Tue Aug 11 2009 around 10:25 First Exar Kun Win, Game Text -1st as Imperial:
     17th Comment to 21st.  Turns 16 to 37th.)
    Thu Sep 10, 2009:  I won it twice, the second time either as Jedi or Sith.  Those Massassi Swords give 2 power and can be used to attack during the questing phase.
     
    Thu Sep 10, 2009:  The (fixed) Rewards repartition goes as follows:
     - One Reward card per archetype win.  To a Maximum of 4 Reward cards per Heroics (per account).
    (In other words, you can't win 2 rewards for winning the same Heroic with the same archetype twice or more...  You can help others win it though, or refine your deck depending on the Heroics ongoing changes.)
    May 30

    20.Title: SWG TCG's Galactic Hunters Cards Owned

    Tue Aug 11 2009
    GH, Galactic Hunters:
    Jedi: 
    0 x 3C1 Cautious Nature
    01. 1 x 3C3 Contention 
    02. 1 x 3R4 Enhanced Constitution 
    01. 2 x 3C5 Enhanced Stamina ;  Ability, C3, Lvl2 ;  Whenever combat begins during the main phase involving your avatar, it gets a +1 'shield'. 
    0 x 3C7 Fidelity
    02. 2 x 3C8 Jedi Ready ;  Ability, C3, Def 2, Lvl2 ;  Whenever you begin defending, ready all friendly combatant. 
    03. 1 x 3U10 Perseverance ;  Ability, C3, Def 3, Lvl 2 ;  Whenever one of your units begins defending, you may pay 1 power.  If you do, your avatar also becomes a combatant.
    04. 1 x 3U11 Resilience ;  Ability, C2, Lvl 2 ;  Whenever combat begins involving one of your units, you may exert this ability.  If you do, one of those units gets a +1 'shield'.
    05. 1 x 3U13 Belt of the Force-Sensitive ;  Item, Armor  Waist ;  C3, Def 1 ;  ^ Pay 1 power and exert this item -> Ready a friendly ability.
    06. 1 x 3C15 Jedi's Wristguard ;  Item, Armor  Wrist ;  C2, Def 1 ;  Whenever one of your units begin defending, you may exert this item.  If you do, a friendly unit combatant gets a +1 'shield'.
    07. 1 x 3U16 Meditation Crystal ;  Item, C2 ;  Your avatar gets +1 damage bonus. 
    08. 1 x 3U18 Padawan Robe ;  Item, Armor  Chest ;  C3, Def 1 ;  Your avatar gets 'strikethrough'.  Whenever you win a combat during your quest phase, gain 1 power.
    12. 4 x 3C21 Jar'Kai ;  Tactic, C0 ;  /Def Gain 2 power.
    13. 1 x 3U22 Moderation ;  Tactic, C1 ;  /A+D  Heal 1 damage on a friendly combatant.  Draw a card. 
    14. 1 x 3U23 Shun ;  Tactic, C2 ;  /A+D  You get +1 total damage for each quest you have completed. 
    15. 1 x 3C24 Sun Djem ; Tactic, C3 ;  /Def To play this tactic, choose an item on an opposing avatar combatant.  Destroy that item.  Deal 1 damage to that avatar.
    16. 1 x 3U25 Chief Chirpa  ; Unit, Ewok ;  C3, A1, Def 3, Dmg 1, HP 3 ;  Unique: Council Leader ;  At the start of your turn, if there are more opposing units than friendly units at this unit's quest, gain 1 power.
    0 x 3C26 Gungan Guard ;  Unit, C?, A?, Def ?, Dmg ?, HP ? ;  ???
    17. 1 x 3U27 Gungan Hunter ;  Unit, Gungan ;  C2, A2, Dmg 1, HP 2 ;  While this unit is in combat against a 'targeted' unit, this unit gets +1 attack and +1 damage bonus.
    18. 1 x 3U28 Gungan Light Scout ;  Unit, C3, A2, Def 1, Dmg 1, HP 2 ;  At the start of your turn, if this unit is ready, heal 1 damage on your avatar.
    19. 1 x 3C29 Jawa Healer ;  Unit, Jawa ;  C2, A1, Def 1, HP 2 ;  /Def Exert this unit and choose an item on an opposing avatar combatant -> Put that item in its owner's hand.  Heal 1 damage on a friendly avatar.
    21. 2 x 3U32 Singing Mountain Arch Witch ;  Unit, C3, Def 2, Dmg 1, HP 3 ;  Other units at this unit's quest can't become targets.  ^ Pay 2 power -> Heal 1 damage on a friendly unit.
    23. 1 x 3R33 Singing Mountain Councilwoman ;  Unit, C2, A2, Def 2, Dmg 0, HP2 ;  When you play this unit at a quest where you have a level token, gain 1 power.  
    22. 1 x 3C34 Singing Mountain Guardian ;  Unit, C3, A2, Def 2, Dmg 1, HP3 ;  'Sentry'
    23. 1 x 3C34 Singing Mountain Guardian ;  Unit, C3, A2, Def 2, Dmg 1, HP3 ;  'Sentry'
    23. 1 x 3C36 Wookiee Brawler ;  Unit, Wookiee ;  C4, A3, Def 2, HP4 ;  While this unit is in combat against a unit,  this unit gets +2 attack and +2 damage bonus.
     
    Rebel:
    02. 2 x 3U37 Bacta Concentration ;  Ability, C2, Def 1, Lvl 2 ;  Whenever one of your units is about to be destroyed, you may destroy this ability instead.  If you do, heal all damage on that unit.
    03. 1 x 3C39 Dioxix Grenade ;  Ability, C4, Def 0, Lvl 3 ;  When you apply this ability at a quest, for each item in play, deal 1 damage to a unit at that quest.
    07. 4 x 3C39 Environmental Purge ;  Ability, C3, Def 1, Lvl2 ;  When you apply this ability at a quest, create a 'Rebel Volunteer' at each quest for no cost.  "A Rebel Volunteer is a 1 cost Rebel unit with 1 attack and 1 health."
    11. 4 x 3C41 Footwork ;  Ability, C2, Def 0, Lvl2 ;  When you play this ability, choose a quest.  Create a 'Rebel Volunteer' at that quest for no cost.  "A Rebel Volunteer is a 1 cost Rebel unit with 1 attack and 1 health."
    12. 1 x 3U42 Hasty Resuscitation ;  Ability, C1, Def 1, Lvl 1 ;  When you apply this ability at a quest, heal 1 damage on your avatar for each opposing level token at that quest.
    13. 1 x 3U43 Misdirected Anger ;  Ability, C2, Def 2, Lvl 2 ;  Whenever your avatar would take damage outside of combat from an opponent's card, you may exert this ability.  If you do, he chooses one of your units to take the damage instead.
    17. 4 x 3C44 Pistol Overcharge ;  Ability, C1, Lvl 1 ;  /AD Exert this ability -> Ready one of your "weapon" items. 
    21. 4 x 3C46 Side Arm Accuracy ;  Ability ;  Cost 2, Def 1, Lvl 2 ;  All your strikethrough units get +1 damage bonus. 
    25. 4 x 3C48 Toughness ;  Ability ;  Cost 2, Def 1, Lvl 2 ;  /Def Pay 1 power -> You get +2 total defense. 
    26. 1 x 3U49 DL-44 Heavy Blaster Pistol ;  Item, Weapon  Ranged ;  C2, A2 ;  /A+D  Pay 3 power and exert this item -> Deal 1 damage to all opposing unit combatants.
     ^ Pay 4 power -> Destroy an opposing unit at a quest where there is a "bounty hunter" unit.
    27. 1 x 3U50 Issued Officer Boots ;  Item, Armor  Feet ;  C2, Def 1 ;  At the end of each combat involving one of your units, you may pay 1 power.  If you do, heal 1 damage on a friendly unit combatant.
    31. 4 x 3C52 SFOR Republic Carbine ;  Item, Weapon  Ranged ;  C3, A1 ;  Whenever you begin attacking with three or more friendly units, you get +1 total attack and +1 total damage.
    32. 1 x 3U53 Vital Bandolier ;  Item, Bandolier ;  C3, Def 2 ;  Whenever you begin defending with three or more friendly units, you get +2 total defense.
    34. 2 x 3R54 X-Wing ;  Item, Starship ;  C3, HP3 ;  ^ Exert this item and deal 1 damage to it -> Deal 1 damage to an opposing 'starship' item, or to an avatar whose owner has no 'starship' items.
    35. 1 x 3U55 Bacta Efficiency ;  Tactic, C2 ;  /A+D  Ready a friendly unit combatant.  Heal 1 damage on it. 
    39. 4 x 3C56 Close Combat ;  Tactic, C1 ;  /Def  You get +2 total defense. 
     If you have three or more unit combatants, exert an opposing combatant. 
    43. 4 x 3C59 Hasty Retreat ;  Tactic, C3 ;  /Atk or Def  Destroy an opposing item.  If one of your 'targeted' units is a combatant, gain 3 power.
    44. 1 x 3U61 Alliance Supply Officer ;  Unit, Cost 3, Def 2, Dmg 1, HP 2 ;  Sentry, ^ Exert this unit, and discard a card -> Heal 1 damage on your avatar.
    46. 2 x 3U63 Colonel Panaka, Unit ;  Unique: Quickest Eyes on Naboo ;  C4, A2, Def 2, Dmg 1, HP 3 ;  You may raid from this unit's quest a second time each turn.  All your other units at this unit's quest can't be damaged outside of combat.
    47. 1 x 3U64 Medical Nurse ;  Unit, C2, A1, Def 1, HP 2 ;  ^ Discard a card -> Heal 1 damage on a friendly unit at this unit's quest.
    48. 1 x 3U68 Rebel Diplomat ;  Unit, Cost 3, Def 1, Dmg 1, HP 3 ;  Play this unit exerted.  ^ Exert this unit and choose an item that is not a 'weapon' or 'starship' -> That item is shuffled into its owner's deck.  Gain 1 power.
    52. 4 x 3C69 Rebel Honor Guard ;  Unit, C2, Def 0, HP2 ;  Whenever your avatar would take damage outside of combat, you may choose to have this unit take the damage instead.
    56. 4 x 3C70 Rebel Intelligence Officer ;  Unit, C2, A1, Def 1, HP 2 ;  'Sentry'  At the start of your turn, if you have two or more other units at this unit's quest, gain 1 power. 
    60. 4 x 3C71 Rebel Private ;  Unit, C1, A2, HP1
    64. 4 x 3C72 Rebel Trooper ;  Unit, Cost 3 ;  Atk, Def, HP: 2 ;  'Sentry', 'Strikethrough'
     
    Imperial: 
    07. 7 x 3C73 Blast Resistance 
    13. 6 x 3C75 Concealed Weapons
    19. 6 x 3C76 Covert Mastery
    20. 1 x 3R77 Fiery Strike
    21. 1 x 3U78 Imperial Death Mark ;  Ability, C2, Def 1, Lvl 2 ;  This ability gets +1 level while you have a "bounty hunter" unit.
     When you play this ability, if you have a "bounty hunter" unit, destroy a Rebel unit.
    28. 7 x 3C79 Keen Eye ;  Ability, C2, Lvl3 ;  When you play this ability, ready a friendly unit. 
    29. 1 x 3R81 Shock Tracer ;  Ability, C4, Lvl2
    30. 1 x 3U83 Strong Arm ;  Ability, C2, Lvl 1 ;  Whenever you play a tactic, draw a card.
    36. 6 x 3C83 Supression Fire ;  Ability, C3, Lvl 2
    37. 1 x 3U84 Timer Reset ; Ability, C3, Def 1, Lvl 2 ;  When you apply this ability at a quest, choose another quest.  Remove all level tokens from that quest, then each player places a level token at that quest.
    38. 1 x 3U85 Agent's Pistol ;  Item, Weapon  Ranged ;  C4, A2, Dmg 2 ;  /A+D  Discard a card -> Deal 1 damage to a damaged opposing unit combatant. 
    42. 4 x 3R86 Imperial Boots ;  Item, Armor  Feet ;  C2
    44. 2 x 3U87 Imperial Medal of Honor ;  Item, Armor  Neck ;  C2 ;  Whenever an opposing unit is destroyed during combat, ready a friendly unit.
    46. 2 x 3U88 Modified T-21 Rifle ;  Item, Weapon  Ranged ;  C3, A2 ;  ^ Pay 2 power -> Begin combat against an opposing avatar.  If you win the combat, destroy an item on that avatar.  Otherwise, destroy this item.
    49. 3 x 3R89 TIE Fighter ;  Item, Starship ;  C3, HP3
    56. 7 x 3C90 TIE Pilot Helmet ;  Item, Armor  Head ;  C2, Def 1 ;  Whenever your avatar begins defending, if you have a 'starship' item, you get +1 total defense and +1 total damage.
    63. 7 x 3C92 Careful Observation ;  Tactic, C0 ;  /A+D Gain power equal to the cost of an opposing unit combatant.  At the end of the combat, you lose that much power.
    64. 1 x 3U93 Hose Down ;  Tactic, C3 ;  /Atk  You get +2 total attack.
     If there is an opposing avatar combatant, you also get +2 total damage.
    66. 2 x 3U95 Position Secured ;  Tactic, C1 ;  /Def  Exert an opposing unit combatant.  At the end of the combat, take this tactic into your hand.
    72. 6 x 3C96 Voltage Oveload ;  Tactic, C2
    74. 2 x 3R97 General Otto, Unit ;  'Unique': Loyal Officer
    77. 3 x 3R98 Imperial Celeration Organizer, Unit
    83. 6 x 3C99 Imperial Courier, Unit
    85. 2 x 3U100 Imperial Data Officer ;  Unit, C3, Def 1, HP 2 ;  'Sentry'  While there is a level token at this units quest, this unit gets +2 defense and +2 damage bonus.
    87. 2 x 3U101 Imperial Pilot Coordinator ;  Unit, C2, Def 1, Dmg 1, HP 2 ;  /Def Pay 1 power -> Deal 1 damage to an opposing combatant.  You may do this only if you have a "Starship" item.
    95. 8 x 3C102 Imperial Staff Corporal ;  Unit, C2, A1, Def 1, HP 2 ;  At the start of your turn, if you have level tokens at this unit's quest and your opponent doesn't, gain 1 power.
    97. 2 x 3U104 Inquisitorium Dark Trooper ;  Unit, Droid ;  C4, A3, Dmg 2, HP 2 ;  'Strikethrough', 'Precise' 
    105. 8 x 3C106 Scout Trooper ;  Unit, C1, Def 1, HP 1 ;  'Precise'
    112. 7 x 3C107 Shadow Stormtrooper ;  Unit, C2, A2, Def 2, Dmg 2, HP 2
    114. 2 x 3U108 Swamp Trooper ;  Unit, C3, A3, Dmg 1, HP 2 ;  Whenever your avatar begins combat against a unit while you're attempting this unit's quest, this unit also becomes combatant.
     
    Sith:
    01. 1 x 3U112 Enhanced Agility ;  Ability, C3, Def 1, Lvl 3 ;  Whenever you play a tactic, your avatar combatant gets a +1 attack and +1 defense.
    02. 1 x 3U114 Grapple ;  Ability, C3, Def 2, Lvl 2 ;  When you play this ability, deal 2 damage to an exerted opposing avatar.  Its owner may destroy one of his items to prevent this.
    03. 1 x 3U115 Grasp ;  Ability, C1, Def 2, Lvl 1 ;  /A+D  Exert this ability and choose an opposing item -> That item's owner loses power equal to its cost.
    04. 1 x 3R117 Pummel ;  Ability, C2, Def 0, Lvl 2 ;  When you play this ability, choose an avatar.  It gets -1 attack.
    06. 2 x 3U119 Sith Death Mark ;  Ability, C3, Def 2, Lvl 1 ;  When you play this ability, destroy a 'targeted' opposing unit. 
    05. 1 x 3C122 Dark Jedi Lightsaber ;  Item, Weapon  Melee ;  C4, A2, Dmg 2 ;  Your avatar gets 'precise' and 'strikethrough'.
    06. 1 x 3U124 Nightsister Force Crystal ;  Item, C2 ;  While your avatar is a combatant, your combat opponent can't play tactics unless he is losing the combat.
    07. 1 x 3U125 Sith Amulet ;  Item, Armor  Neck ;  C3 ;  ^ Exert this item -> Choose a quest.  Begin combat against all opposing units at that quest.  All your units at that quest also become combatants.
    08. 1 x 3U126 Sith Gloves ;  Item, Armor  Hands ;  C2, A1, Def 2 ;  When you play this item, exert your avatar.
    09. 1 x 3C133 Dark Side Savage, Unit
    10. 1 x 3U143 Treasure Hunter Bodyguard ;  Unit, C3, A2, Def 2, Dmg 1, HP2 ;  At the start of your turn, you may exert this unit.  If you do, gain 2 power and shuffle this unit into its owner's deck.
    11. 1 x 3C144 Treasure Hunter Mercenary ;  Unit, C3, A4, Def 2, Dmg 1, HP2.
     
    Generic:
    04. 4 x 3C148 Death Mark ;  Ability ;  C2, Def 1, Lvl 1 ;  When you play this ability, 'target' an opposing unit.  When the targeted unit is destroyed, gain 3 power.
    05. 1 x 3C149 Jolting Blow ;  Ability ;  C2, Def 1, Lvl 2 ;  When you play this ability, if you have a "bounty hunter" unit, deal 2 damage to an opposing unit.
    06. 1 x 3C150 Return Fire, Ability ;  When you play this ability, choose a quest.  Each player removes one of his level tokens from that quest. 
    07. 1 x 3C157 Power Converter ;  Item, C2 ;  All friendly "ranged" items get +1 attack. 
    08. 1 x 3U161 Adaptive Biology, Quest Level 5;  Was: At the start of each player's main phase, that player gains 1 power for each quest he has completed.
    Now reads:  At the start of each player's main phase, if a player has completed more quests than each of his opponents, that player gains 1 power.
    09. 1 x 3U164 Nashal River Race, Quest Level 6 ;  Whenever this quest's owner plays a tactic, he may ready an avatar. 
    10. 1 x 3C165 Antagonize ;  Tactic, C2 ;  /A+D Ready an opposing unit combatant.  Gain power equal to its cost.
    11. 1 x 3R170 Fumble ;  Tactic, C2 ;  /A+D Put an item on an opposing avatar combatant in it's owner's hand. 
    12. 1 x 3U172 Beedo ;  Unit, Bounty Hunter, Rodian ;  'Precise', 'Unique': Notorious ;  Cost 3, A1, Def 1, HP 2 ;  ^ Exert this unit -> 'Target' an opposing unit.  At the end of your turn, gain power equal to the number of opposing targeted cards.
    13. 1 x 3R178 Dengar ;  Unit, Bounty Hunter ;  'Unique': Payback ;  Cost 5, A2, Def 2, Dmg 2, HP 2 ;  ^ Deal 1 damage to a friendly unit -> 'Target' an opposing unit.
    When the target is destroyed, all your units permanently get +1 attack and +1 damage bonus. 
    14. 1 x 3U179 Jodo Kast ;  Unit, Bounty Hunter ;  'Unique': Pretends To Be The Best ;  Cost 3, A2, Dmg 1, HP 2 ;  ^ Exert your avatar -> 'Target' an opposing unit.  When the targeted unit is destroyed, draw a card, ready this unit, and gain 2 power.
    16. 2 x 3C180 Thuku ;  Unit, Bounty Hunter, Rodian ;  'Unique': Sycophant ;  Cost 4, Atk 3, Dmg 2, HP 2 ;  ^ Exert a friendly unit -> 'Target' an opposing unit.  When the targeted unit is destroyed, destroy an opposing item. 

    Fixed:
    Jedi:

    01. 1 x 3F1 Bull Rancor, Quest Level 4 ;  When a player completes this quest, all his abilities permanently get +1 level.
    Rebel:
    Imperial:
    Sith:
    Generic:
    01. 1 x 3F17 BlasTech HSB-200 Hold-Out Blaster ;  Item, Weapon  Ranged ;  C3, A1, Dmg 1 ;  When you exert this item for damage bonus, destroy it and draw a card.
    02. 1 x 3F18 Hound's Tooth ;  Item, Starship ;  C3, HP2 ;  When you play this item, you may 'search' your deck for a unit card named Bossk and take it into your hand.
     Whenever a 'targeted' unit is destroyed, you may search your deck for an item card and take it into your hand.
    03. 1 x 3F19 Slave I ;  Item, Starship ;  C3, HP3 ;  When you play this item, you may 'search' your deck for a unit card named Boba Fett and take it into your hand.
     Whenever a 'targeted' unit is destroyed, ready your avatar and all your items.
    04. 1 x 3F20 Snoova's Heavy Blaster Rifle ;  Item, Weapon  Ranged ;  C5, A4, Dmg 2
    05. 1 x 3F21 Valken-38 Blaster Rifle ;  Item, Weapon  Ranged ;  C2, Dmg 1 ;  This item gets +1 attack for each of your non-"weapon" items.
    09. 4 x 3F22 4-LOM ;  Unit, Bounty Hunter, Droid ;  Cost 4, Atk 2, Def 2, Dmg 1, HP 4 ;  "Unique": Protocol Droid, ^ Pay 1 power ->  "Target" an opposing unit.  When the targeted unit is destroyed, ready all your cards.
    10. 1 x 3F22 4-LOM (foil)
    11. 1 x 3F23 Boba Fett ;  Unit, Bounty Hunter ;  Cost 5, Atk 4, Def 1, Dmg 2, HP 4 ;  'Unique': Best in the Galaxy ;  You can't play this unit if you have a Rebel or Jedi avatar.
     At the start of your turn, you may pay 2 power.  If you do, destroy an opposing unit.
    12. 1 x 3F24 Boussh ;  Unit, Bounty Hunter, Ubese ;  Cost 4, Atk 2, Def 3, Dmg 1, HP 3 ;  "Unique": Masked Mercenary, ^ Exert your avatar -> "Target" another unique unit.  When the targeted unit is destroyed, take three tactic cards at random from your deck into your hand.
    13. 1 x 3F25 IG-88 ;  Unit, Bounty Hunter, Droid ;  Cost 4, Atk 3, Def 1, Dmg 1, HP 4 ;  'Unique': Version A, ^ Exert a friendly unit -> "Target" an opposing unit.  When the targeted unit is destroyed, gain 2 power and heal all damage on this unit. 
    14. 1 x 3F26 Zuckuss ;  Unit, Bounty Hunter, Gand ;  Cost 5, Atk 3, Def 1, Dmg 1, HP 3 ;  Unique: Findsman, ^ Exert a friendly avatar -> "Target" an opposing unit.  When the targeted unit is destroyed, deal 1 damage to all opposing units, 'starship' items, and avatars.

    Promo Cards:
    Jedi:
    Imperial:
    Sith:
    Generic:
    02. 2 x 3P4 Bane Malar ;  Unit, Bounty Hunter ;  C5, A5, Def 2, Dmg 2, HP 2 ;  'Precise', 'Unique': Telepath ;  ^ Exert your avatar -> Target an opposing unit.  When the targeted unit is destroyed, gain 2 power and, if it's your turn, you may raid from this unit's quest a second time this turn.
    06. 4 x 3P8 Womp Rat ;  Unit, C3, A1, Def 1, Dmg 1, HP 1 ;  At the end of your turn, choose a quest.  Create a 'Womp Rat Spawn' at that quest for no cost.
    Rebel:

    Rebel:
    07. 1 x 3P9 Pooja Naberrie ;  Unit, C3, A0, Def 2, Dmg 0, HP 3 ;  'Evasion', 'Unique': Senator
    Play this unit exerted.
    Was:
    ^ Exert this unit -> Choose one:  Ready a friendly avatar;  move a friendly unit to this unit's quest;  or move an opposing unit at this unit's quest to a different quest.
    Now Reads:
    ^ Exert this unit -> Choose one:  Move a friendly unit to this unit's quest;  or move an opposing unit at this unit's quest to a different quest
     
    Generic:
    11. 4 x 3P13 Breakdance ;  Ability, C4, Def 2, Lvl 2 ;  When you play this ability, all players draw two cards.  You can't begin combat or raids until the end of the turn. 
     
    Loot:
    1 x 3SWGP4 House Sign loot card
    May 13

    19.Title: SWG Trading Cards Game Scenarios Notes.

    (19th Blog Post)
    Scenario #5 and 5:  Dark and Light Sides.  3rd Galactic Hunters set.  +Scenario GH  #3 and 4  Light Sides.
    [Other Scenarios Reference to:  June 13, 2009:
     8.Title: Scenarios Strategy Guide for Champions of the Force Trading Cards Game. (8th Blog Post)
       Scenario #5 and 4:
       Scenario 5: The Grand Admiral (last Light Faction Scenario)
       Scenario 4: CorSec Attack!
     7.Title: Imperial Deck Strategy Guide for Dark Side Scenario 3, The Jedi Exile.  (7th Blog Post)
       Scenario 3:  The Jedi Exile
     5.Title: Deck Build Notes  (5th Blog Post)
       Dark Side Decks for Scenario 3:)  (+More...)]
     
    I just completed the Boba Fett Scenario for the first time yesterday and made a match + turns analysis.
    I was lucky enough to clear it in 13 turns with a Trandoshan avatar/A+D  Pay 2 power -> Exert an opposing combatant.
    Rachi Sitra drew none of her Exacting Strikes and was rushed into not winning 2 of 4 duels.
    She tied her 2nd duel making 1 dmg to each avatar turn 8, and lost her last getting 1 more damage.
    Thanks to that Falling Leaf and my starting Level 2 Identity Theft quest duel defending gives +4 defense.
     
    Boba Fett did most of the damage out of her 20 HP (to 21 with 1 heal from her Let the Buyer Beware).
    He hit her for 13 points getting a full 3 dmg tying 3 times before the last turn.
    She played no abilities except Soresu on her last turn 12.
    She only played 1 unit, a Jedi Master turn 2 (with her own 2 starting Jedi Sentinels).
     
    The whole match was a 3 power -vs- 3 power per 6 consecutive turns plus 1 for me turn 13.
    That last and 7th turn gave me 4 power completing the 1st quest to play the winning IG-88.
    I won with a Sith 125 cards deck which I'll list shortly.  My last 2 matches against her were around 20 some minutes each with lots of preparation time (more than twice more).
     
    The Light side scenario for the Slave I starship was won once with an 100+ Rebel cards deck (no game text).
     
     
    May 30, 2009:
    The Sith Scenario deck is a Damage deck, with power gaining, dueling, defense, quest control and more.
    It also has item destruction capability and item effect control.
    It's low on defense, mixed with abilities for defense and blockers.
    It's a win or die deck, as it'd otherwise get killed if it cannot get through with damage.
    It has many damage and attack properties, all mixed in, so that it works.
    + Now that Boba Fett can be added to it, that is one start with Boba Fett out of 2.
     His Slave I starship can also be used to call the other one (from an item call or draw).
    The exert avatar skill of the Sith avatar is usable on duel, taking over 2 defense with 1 attack (or zero).
     
    The Rebel deck does a lot for a Scenario type deck.
    It has good unit generation from Abilities and many chance of gaining power.
    It can also 'target', use "bounty hunter"s and 'targeted' units.
    Its main strength is to attack the opposing avatar with units and it has good damage mitigation.
    The 2 Traumatize tactics are reusable from attack to attacks and other tactics cover heavy defense (+healing).
    It can also destroy items with Pirate Trap, Sniper Shot, Identify Weakness, Hasty Retreat, Kubaza Beetle and Thuku.
    Power Gaining cards:  20 / 106 = 18.86%
    Defense Cards:  36 / 106 = 33.96%
    March 12

    18.Title: SWG TCG's Cards Lists

    (18th Blog Post)
    Champions of the Force - 1st Set 1
    Jedi:
    01. 1U1 Ataru
    02. 1C2 Calming Mind
    03. 1U3 Center of Being
    04. 1C4 Focus of Life
    05. 1R5 Force Regeneration
    06. 1U6 Forsake Fear
    07. 1C7 Heightened Speed
    08. 1R8 Hermetic Touch
    09. 1R9 Lightsaber Reflect
    10. 1U10 Meditate
    11. 1C11 Reactive Response
    12. 1R12 Sense Danger
    13. 1C13 Shien
    14. 1C14 Soresu
    15. 1R15 Vaapad
    16. 1C16 Apprentice Robe
    17. 1C17 First Generation Lightsaber
    18. 1U18 Issued Force Sensitive Ring
    19. 1R19 Jedi Master Robe
    20. 1R20 Old Republic Lightsaber
    21. 1U21 Befriend a Wookiee
    22. 1U22 Fate of the Galaxy
    ----
    23. 1U23 Flowers for Shmi
    24. 1U24 Lars' Homestead
    25. 1U25 Let the Buyer Beware
    26. 1U26 Queen's Healing Touch
    27. 1R27 Agility
    28. 1R28 Alacrity
    29. 1C29 Force Throw
    30. 1R30 Ligthsaber Block
    31. 1C31 Practiced Fluidity
    32. 1U32 Sai Cha
    33. 1C33 Second Wind
    34. 1C34 Stamina
    35. 1C35 CorSec Captain
    36. 1R36 CorSec Major
    37. 1R37 CorSec Soldier
    38. 1C38 Gungan Hermit
    ----
    39. 1R39 Gungan Priest
    40. 1R40 Jawa Shaman
    41. 1U41 Jawa Thief
    42. 1U42 Jedi Hermit
    43. 1C43 Jedi Knight
    44. 1R44 Jedi Master
    45. 1C45 Jedi Padawan
    46. 1U46 Jedi Sentinel
    47. 1R47 Luke Skywalker
    48. 1C48 Wookiee Guard
    49. 1U49 Wookiee Villager
    Rebel:
    50.01. 1U50 Bacta Jab
    51.02. 1R51 Bacta Potency
    52.03. 1C52 Bacta Spray
    53.04. 1C53 Blood Cleansers
    54.05. 1C54 Charge
    55.06. 1R55 Core Bomb
    56.07. 1R56 Initiative
    57.08. 1U57 Last Words
    ----
    58.09. 1U58 Leadership
    59.10. 1C59 Motivation
    60.11. 1C60 Paint Target
    61.12. 1R61 Reinforcements
    62.13. 1R62 Scatter
    63.14. 1C63 Supply Drop
    64.15. 1U64 Sure Shot
    65.16. 1U65 Alliance Disruptor
    66.17. 1R66 Medal of Bothawui
    67.18. 1C67 Rebel Banner
    68.19. 1R68 Rebel Signet Ring
    69.20. 1C69 Reinforced Jacket
    70.21. 1U70 Advocate
    71.22. 1U71 Disgruntled Citizen
    72.23. 1U72 Expedition Team Leader
    73.24. 1U73 Iris
    74.25. 1U74 Rebel Contact
    75.26. 1U75 Selonian Contact
    ----
    76.27. 1C76 Artillery Strike
    77.28. 1C77 Bacta Grenade
    78.29. 1R78 Cure Affliction
    79.30. 1C79 Focus Fire
    80.31. 1R80 Gas Canister
    81.32. 1C81 Shock Grenade
    82.33. 1R82 Superior Firepower
    83.34. 1U83 Traumatize
    84.35. 1U84 Crack Rebel Rifleman
    85.36. 1R85 Leia Organa
    86.37. 1C86 Rebel Colonel
    87.38. 1R87 Rebel Dead-Eye
    88.39. 1U88 Rebel General
    89.40. 1R89 Rebel Guard Captain
    90.41. 1C90 Rebel Medic
    91.42. 1U91 Rebel Scout
    ----
    92.43. 1C92 Rebel Sentry
    93.44. 1C93 Rebel Sergeant
    94.45. 1C94 Rebel Sharpshooter
    95.46. 1R95 Rebel Spec Force General
    96.47. 1R96 Rebel Warrant Officer
    97.48. 1R97 Sarguillo
    98.49. 1U98 SpecOps Agent
    Imperial:
     99.01. 1C99 Arachne's Web
    100.02. 1C100 Assassinate
    101.03. 1C101 Blow 'Em Away
    102.04. 1R102 Burn
    103.05. 1C103 Cheap Shots
    104.06. 1R104 Crippling Traps
    105.07. 1U105 Deflective Armor
    106.08. 1C106 Flash Bang
    107.09. 1U107 Fragmentation Grenade
    ----
    108.10. 1C108 Improved Explosive
    109.11. 1R109 Killing Grimace
    110.12. 1U110 On Target
    111.13. 1R111 Spy's Respite
    112.14. 1U112 Sweeping Fire
    113.15. 1R113 Venomous Ploy
    114.16. 1U114 Colonel Signet Ring of the Empire
    115.17. 1C115 E-11 Carbine
    116.18. 1R116 Long Formal Jacket
    117.19. 1C117 Power 5 Pistol
    118.20. 1R118 Rocket Launcher
    119.21. 1U119 Bantha Hunt
    120.22. 1U120 Downed Imperial Transport
    121.23. 1U121 Infiltrate Rebel Command Base
    122.24. 1U122 Informant Meetings
    123.25. 1U123 Kill the Spy
    124.26. 1U124 New Assignment
    125.27. 1C125 Burst Fire
    126.28. 1C126 Cryoban Grenade
    127.29. 1R127 Grenade Toss
    128.30. 1C128 Hidden Daggers
    129.31. 1R129 Opportunity
    130.32. 1R130 Plasma Mine
    131.33. 1C131 Razor Net
    ----
    132.34. 1U132 Remote Detonator
    133.35. 1U133 Ace Imperial Bombardier
    134.36. 1R134 Chief Engineer Olum
    135.37. 1C135 Dark Novatrooper
    136.38. 1U136 Elite Novatrooper
    137.39. 1R137 Glory-Class Dark Trooper
    138.40. 1C138 Imperial Cadet
    139.41. 1R139 Imperial Cadet Squadleader
    140.42. 1R140 Imperial Captain
    141.43. 1C141 Imperial Dark Trooper
    142.44. 1U142 Imperial Inquisitor
    143.45. 1U143 Imperial Marksman
    144.46. 1R144 imperial Royal Guard
    145.47. 1C145 Imperial Security
    146.48. 1C146 Imperial Stormtrooper
    147.49. 1R147 Maximillian Veers
    Sith:
    148.01. 1U148 Cho Sun
    149.02. 1C149 Cloud Minds
    150.03. 1U150 Djem So
    ----
    151.04. 1U151 Force Choke
    152.05. 1R152 Force Cloak
    153.06. 1R153 Force Enrage
    154.07. 1C154 Force Run
    155.08. 1R155 Juyo
    156.09. 1C156 Maelstrom
    157.10. 1C157 Makashi
    158.11. 1R158 Mind Trick
    159.12. 1R159 Remorseless Nature
    160.13. 1C160 Sokan
    161.14. 1R161 Spark
    162.15. 1C162 Wracking Energy
    163.16. 1C163 Acolyte Robe
    164.17. 1R164 Red Color Crystal
    165.18. 1R165 Sith Lightsaber
    166.19. 1U166 Sith Robe
    167.20. 1C167 Training Lightsaber
    168.21. 1U168 Emperor's Hand
    169.22. 1U169 Give Yourself to the Dark Side
    170.23. 1U170 Information Broker
    171.24. 1U171 Lava Flea Hunt
    172.25. 1U172 Sickness of the Storm Lord
    173.26. 1U173 Strange Gem
    174.27. 1C174 Brutality
    175.28. 1U175 Cho Mok
    176.29. 1U176 Endurance
    177.30. 1C177 Expansive Trickery
    178.31. 1R178 Lethargy
    179.32. 1R179 Strangulation
    180.33. 1R180 Su
    181.34. 1C181 Tempt Hatred
    182.35. 1R182 Blackguard Elite Minion
    183.36. 1C183 Blackguard Minion
    184.37. 1C184 Blackguard Wilder
    185.38. 1C185 Blackscale Enforcer
    186.39. 1U186 Blackscale Jailer
    187.40. 1C187 Dark Jedi
    ----
    188.41. 1U188 Dark Jedi Knight
    189.42. 1R189 Dark Jedi Master
    190.43. 1R190 Dark Jedi Sentinel
    191.44. 1R191 Darth Vader
    192.45. 1R192 Sith Shadow Assassin
    193.46. 1R193 Sith Shadow Executioner
    194.47. 1U194 Sith Shadow Outlaw
    195.48. 1U195 Sith Shadow Pirate
    196.49. 1U196 Sith Shadow Thug
    Generic:
    197.01. 1C197 Ambush
    198.02. 1C198 Asteroid Prospecting
    199.03. 1U199 Dirty Trick
    200.04. 1U200 Dizzy
    201.05. 1R201 Extraction
    202.06. 1C202 Inspire
    203.07. 1U203 Intimidating Strike
    204.08. 1R204 Lava Mining
    205.09. 1R205 Pin Down
    206.10. 1R206 Poor Prospect
    207.11. 1U207 Rifle Efficiency
    208.12. 1C208 Thrill
    209.13. 1R209 Uprising
    210.14. 1R210 Bantha
    211.15. 1U211 Conscript Carbine
    ----
    212.16. 1C212 CorSec Sword
    213.17. 1U213 Field Command Boots
    214.18. 1C214 Mandalorian Helmet
    215.19. 1R215 Personal Shield Generator
    216.20. 1R216 Retribution
    217.21. 1U217 Bring Terror to the Terrorists
    218.22. 1U218 Crisis of Allegiance
    219.23. 1U219 Finding a Weakness
    220.24. 1U220 Leg Work
    221.25. 1U221 Clash
    222.26. 1C222 Cripple
    223.27. 1C223 Fast Draw
    224.28. 1R224 Hair Trigger
    225.29. 1C225 Hidden Padding
    226.30. 1R226 Manhunter
    227.31. 1U227 Paralyze
    ----
    228.32. 1R228 Sniper Shot
    229.33. 1R229 Aa'kuan Champion
    230.34. 1R230 Aa'kuan Keeper
    231.35. 1R231 Aa'kuan Steward
    232.36. 1R232 Binayre Pirate
    233.37. 1U233 Binayre Ruffian
    234.38. 1C234 Binayre Swindler
    235.39. 1C235 Lost Aqualish Marksman
    236.40. 1CU36 Lost Aqualish Scout
    237.41. 1C237 Tusken Captain
    238.42. 1C238 Tusken Guard
    239.43. 1U239 Tusken Warlord
    240.44. 1R240 Watto
    241.45. 1U241 White Thranta Manager
    242.46. 1R242 White Thranta Security Elite
    243.47. 1U243 White Thranta Security Guard
     
    Fixed:
    Jedi:
    244.01. 1F1 Rachi Sitra
    245.02. 1F2 Anger and Harmony
    246.03. 1F3 Searching for a Jedi's Weapon
    ----
    247.04. 1F4 Supervisor
    248.05. 1F5 Turf Wars
    Rebel:
    249.06. 1F6 Coret Bhan
    250.07. 1F7 Avenging Mort
    251.08. 1F8 Lost Star Destroyer
    252.09. 1F9 On the Offense
    253.10. 1F10 Vacca's Allegiance
    Imperial:
    254.11. 1F11 Jeffren Brek
    255.12. 1F12 Antenna Destruction
    256.13. 1F13 Disrupting the Enemy Reinforcements
    257.14. 1F14 Imperial Spy
    258.15. 1F15 Sickness of the Wookiees
    Sith:
    259.16. 1F16 Namman Cha
    260.17. 1F17 Defeating the Invasion
    261.18. 1F18 Emperor's Retreat
    262.19. 1F19 Force Sensitive Twi'lek
    263.20. 1F20 Obi-Wan Kenobi's Friend
    Generic:
    264.21. 1F21 Codex of Tython, Jedi Relic
    264.21. 1F21 Codex of Tython, Jedi Relic (foil)
    265.22. 1F22 CorSec CDEF Pistol
    265.22. 1F22 CorSec CDEF Pistol (foil)
    266.23. 1F23 Force Crystal
    266.23. 1F23 Force Crystal (foil)
    267.24. 1F24 Holocron Fragment
    267.25. 1F24 Holocron Fragment (foil)
    268.25. 1F25 Krayt Pearl
    268.26. 1F25 Krayt Pearl (foil)
    269.26. 1F26 Battle Droid
    269.26. 1F26 Battle Droid (foil)
    270.27. 1F27 Krayt Dragon
    271.28. 1F28 Kubaza Beetle
    271.28. 1F28 Kubaza Beetle (foil)
    Sith:
    272.29. 1F29 Nightsister Spell Weaver
    272.29. 1F29 Nightsister Spell Weaver (foil)
    Generic:
    273.30. 1F30 Remote
    273.30. 1F30 Remote (foil)
    274.31. 1F31 Voritor Lizard
    274.31. 1F31 Voritor Lizard (foil)
    275.32. 1F32 Dazzle
    275.32. 1F32 Dazzle (foil)
     
    Promo Cards:
    Imperial:

    276.01. 1P1 Salacious Crumb, Annoying Critter
    Sith:
    277.02. 1P2 Bane's Heart, Carmine Crystal
    Rebel:
    278.03. 1P3 Jan Dodonna, Rebel General
    Generic:
    279.04. 1P4 Rancor
    Jedi:
    280.05. 1P5 Windu's Guile
    Generic:
    281.06. 1P6 Bossk, Qotile Monarch
    282.07. 1P7 Wookiee Commando
    Imperial:
    283.08. 1P8 Death Star Hologram, Veteran's Reward
    Generic:
    284.09. 1P9 Max Rebo, Band Leader
    285.10. 1P10 Merchant Tent
    286.11. 1P11 Champions of the Force Choose a Loot
    Imperial:
    287.12. 1P12 Adrick, Unique
     
    The new set being tomorrow and Borvo the Hutt already being out, I'll reformat the Lists display to show shorter.
    March 02

    17.Title: SWG TCG Cards Loaned from Others.

    (17th Blog Post)
    1 x 2P9 Lady Valarian (for future consideration in exchange for a 1 x 1U123 Kill the Spy Imperial Quest card of which I had 2).
    (Player name withheld here...)
    I offered the player to exchange this card for a less valuable one once he gets it (another card).
    He was offering me a 1 x 2U161 Shipping Out Quest card in exchange which was a not tradable locked card.

    16.Title: SWG TCG Cards Offered (to me) from Others

    (16th Blog Post)
    1 x 2SWG6 Computer Console with Seating Loot card for 2 Boosters (from, player name withheld here...).
    (Offered to me and/or other at the above cost and/or difference for extra work.)
    March 01

    15.Title: SWG TCG Cards Requested from Me by Others

    (15th Blog Post)
    11:07 est
    Generic:
    01. 1 x 2R150 Switcheroo
    02. 1 x 2R158 Scyk Interceptor, Starship
    from ...
    January 31

    14.Title: SWG TCG's Locked Cards

    (14th Blog Post)
    1:23 pm est
    Acct#1 Eiapac LegendsOfDueling
    Feb 03 2009 10:17 pm est
    Jedi:
    01. 1 x 1C2 Calming Mind
    02. 1 x 1U3 Heightened Speed
    03. 1 x 1U3 Heightened Speed (foil)
    05. 2 x 1C11 Reactive Response
    06. 1 x 1C13 Shien
    07. 1 x 1C14 Soresu
    08. 1 x 1C17 First Generation Lightsaber
    09. 1 x 1U24 Lars' Homestead
    10. 1 x 1C29 Force Throw
    11. 1 x 1C31 Practice Fluidity
    12. 1 x 1C33 Second Wind
    13. 1 x 1C35 CorSec Captain
    14. 1 x 1C38 Gungan Hermit
    15. 1 x 1C43 Jedi Knight
    17. 2 x 1C48 Wookiee Guard
     
    Rebel:
    05. 5 x 1U50 Bacta Jab
    06. 1 x 1R51 Bacta Potency
    10. 4 x 1C54 Charge
    14. 4 x 1C59 Motivation
    15. 1 x 1C60 Paint Target
    16. 1 x 1C63 Supply Drop
    17. 1 x 1C64 Sure Shot
    19. 2 x 1C69 Reinforced Jacket
    20. 1 x 1U71 Disgruntled Citizen
    23. 3 x 1C76 Artillery Strike
    25. 2 x 1C77 Bacta Grenade
    29. 4 x 1C79 Focus Fire
    33. 4 x 1C81 Shock Grenade
    34. 1 x 1U83 Traumatize
    35. 1 x 1R87 Rebel Dead-Eye
    36. 1 x 1C90 Rebel Medic
    38. 2 x 1U91 Rebel Scout
    43. 5 x 1C92 Rebel Sentry
    48. 5 x 1C93 Rebel Sergeant
    53. 5 x 1C94 Rebel Sharpshooter

    Imperial:
    01. 1 x 1C99 Arachne's Web
    02. 1 x 1C100 Assassinate
    03. 1 x 1C101 Blow 'Em Away
    06. 3 x 1C103 Cheap Shots
    07. 1 x 1C106 Flash Bang
    08. 1 x 1R111 Spy's Respite
    09. 1 x 1U124 New Assignment
    10. 1 x 1C126 Cryoban Grenade
    11. 1 x 1R134 Chief Engineer Olum
    13. 2 x 1C138 Imperial Cadet
    14. 1 x 1U143 Imperial Marksman

    Sith:

    01. 1 x 1C149 Cloud Minds
    02. 1 x 1C156 Maelstrom
    03. 1 x 1C160 Sokan
    04. 1 x 1C163 Acolyte Robe
    05. 1 x 1R164 Red Color Crystal
    07. 2 x 1C167 Training Lightsaber
    08. 1 x 1C168 Emperor's Hand
    09. 1 x 1U169 Give Yourself to the Dark Side
    10. 1 x 1C176 Endurance
    11. 1 x 1C177 Expansive Trickery
    13. 2 x 1C181 Tempt Hatred
    Feb 04 2009 11:05 est
    14. 1 x 1C184 Blackguard Wilder
    15. 1 x 1R189 Dark Jedi Master
    16. 1 x 1R190 Dark Jedi Sentinel
    17. 1 x 1U196 Sith Shadow Thug
     
    Generic:
    02. 2 x 1C197 Ambush
    03. 1 x 1C198 Asteroid Prospecting
    07. 4 x 1U200 Dizzy
    11. 4 x 1C202 Inspire
    13. 2 x 1C208 Thrill
    14. 1 x 1R210 Bantha
    16. 2 x 1U211 Conscript Carbine
    19. 3 x 1C212 CorSec Sword
    20. 1 x 1U220 Leg Work
    21. 1 x 1U221 Clash
    22. 1 x 1C225 Hidden Padding
    23. 1 x 1U227 Paralyze
    24. 1 x 1C234 Binayre Swindler
    29. 5 x 1C235 Lost Aqualish Marksman
    30. 1 x 1U243 White Thranta Security Guard
     
    Fixed:
    Rebel:
    01. 1 x 1F6 Coret Bhan
    02. 1 x 1F7 Avenging Mort
    03. 1 x 1F8 Lost Star Destroyer
    04. 1 x 1F9 On the Offense
    05. 1 x 1F10 Vacca's Allegiance

    New Set:
    Jedi:
    01. 1 x 2R3 Flowing Water
    02. 1 x 2C9 Remove Aggression
    03. 1 x 2C11 Shiim
    04. 1 x 2C12 Soothing Aura
    05. 1 x 2C13 Jedi Utility Belt
    06. 1 x 2U14 Kenobi's Legacy
    08. 2 x 2C23 Trispzest
    09. 1 x 2C24 Velocities
    10. 1 x 2C25 B'omarr Monk
    11. 1 x 2U27 Ewok Holy One
    12. 1 x 2C32 Singing Mountain Initiate
    14. 2 x 2C33 Singing Mountain Scout
    Rebel:
    01. 1 x 2U37 Bacta Bomb
    02. 1 x 2C38 High Explosives
    03. 1 x 2C39 Lethal Aim
    04. 1 x 2C41 Neurotoxin
    05. 1 x 2R44 Rapid Deployment
    06. 1 x 2C46 Surgical Demolitions
    07. 1 x 2C48 Vital Strike
    08. 1 x 2C50 DH-17 Carbine
    09. 1 x 2U51 Marine Rebel Chest Plate
    10. 1 x 2U52 Microsensory Mesh Gloves
    11. 1 x 2U52 Microsensory Mesh Gloves (foil)
    12. 1 x 2C57 Identify Weakness
    13. 1 x 2U59 Medical Resupply
    14. 1 x 2C60 Pistol Drillmaster
    15. 1 x 2C61 Alliance Starfighter Pilot
    16. 1 x 2C64 Rebel Army Captain
    17. 1 x 2C66 Rebel Ensign
    Imperial:
    02. 2 x 2C73 Angled Shrapnel
    03. 1 x 2C74 Blast Radius
    04. 1 x 2C76 Cloaked Attacks
    05. 1 x 2C77 Close Quarters
    06. 1 x 2R78 Heavy Ammunition
    07. 1 x 2C80 Mirror Armor
    08. 1 x 2U84 Sniping
    09. 1 x 2C85 AT-AT Helmet
    10. 1 x 2C93 Riddle Armor
    11. 1 x 2C95 Without a Trace
    12. 1 x 2C100 Imperial Ensign
    13. 1 x 2C105 Imperial Recruiter
    Sith:
    01. 1 x 2R110 Dark Lightning
    02. 1 x 2C112 Force Corruption
    03. 1 x 2C114 Force Shockwave
    04. 1 x 2C119 Savage Onslaught
    05. 1 x 2C120 Sun Djem Jung Ma
    06. 1 x 2U125 Padawan Braid
    07. 1 x 2C131 Shiak Jung Ma
    09. 2 x 2C132 Vitalize
    10. 1 x 2C133 Chirq Council Assassin
    11. 1 x 2U134 Chirq Council Chemist
    13. 2 x 2C138 Mummer Bane
    14. 1 x 2C141 Nigthsister Initiate
    15. 1 x 2U143 Nigthsister Stalker
    16. 1 x 2U144 Vansk, Unique
    Generic:
    01. 1 x 2U145 Bushwack
    02. 1 x 2C147 Obstruct
    03. 1 x 2U148 Rout
    04. 1 x 2C149 Suppression Fire
    05. 1 x 2C152 Berserker Rifle
    Feb 04 2009 8:03 pm est
    06. 1 x 2U153 Engineer Sword
    07. 1 x 2C157 Mabari Steelwave Chest Plate
    08. 1 x 2R158 Scyk Interceptor, Starship
    09. 1 x 2U162 Tusken Infestation
    10. 1 x 2C163 Deflection
    11. 1 x 2C165 Elbow Grease
    12. 1 x 2C169 Stun
    13. 1 x 2C171 Black Sun Smuggler
    14. 1 x 2C172 Black Sun Thug
    15. 1 x 2C173 EG-6 Power Droid
     
    Acct#6 Arouw4
    January 04

    12.Title: SWG TCG's Cards Owned

    (12th Blog Post)
     
    COF #1:
    Jedi:
    02. 2 x 1U1 Ataru
    06. 4 x 1C2 Calming Mind
    0 x 1U3 Center of Being
    10. 4 x 1C4 Focus of Life
    0 x 1R5 Force Regeneration
    11. 1 x 1U6 Forsake Fear
    16. 4 x 1C7 Heightened Speed
    17. 1 x 1R8 Hermetic Touch
    0 x 1R9 Lightsaber Reflect
    21. 4 x 1U10 Meditate
    25. 4 x 1C11 Reactive Response
    0 x 1R12 Sense Danger
    29. 4 x 1C13 Shien
    33. 4 x 1C14 Soresu
    34. 1 x 1R15 Vaapad
    39. 4 x 1C16 Apprentice Robe
    43. 4 x 1C17 First Generation Lightsaber
    44. 1 x 1U18 Issued Force Sensitive Ring
    46. 2 x 1R19 Jedi Master Robe
    48. 2 x 1R20 Old Republic Lightsaber
    50. 2 x 1U21 Befriend a Wookiee, Quest Level 5
    51. 1 x 1U22 Fate of the Galaxy
    52. 1 x 1U23 Flowers for Shmi
    53. 1 x 1U24 Lars' Homestead
    54. 1 x 1U25 Let the Buyer Beware
    56. 1 x 1U26 Queen's Healing Touch, Quest Level 5
    57. 1 x 1R27 Agility
    58. 1 x 1R28 Alacrity
    62. 4 x 1C29 Force Throw
    63. 1 x 1R30 Ligthsaber Block
    67. 4 x 1C31 Practiced Fluidity
    69. 2 x 1U32 Sai Cha
    73. 4 x 1C33 Second Wind
    78. 4 x 1C34 Stamina
    82. 4 x 1C35 CorSec Captain
    83. 1 x 1R36 CorSec Major
    0 x 1R37 CorSec Soldier
    87. 4 x 1C38 Gungan Hermit
    88. 1 x 1R39 Gungan Priest
    89. 1 x 1R40 Jawa Shaman
    90. 1 x 1U41 Jawa Thief
    92. 2 x 1U42 Jedi Hermit
    96. 4 x 1C43 Jedi Knight
    97. 1 x 1R44 Jedi Master
    101. 4 x 1C45 Jedi Padawan
    103. 2 x 1U46 Jedi Sentinel
    105. 2 x 1R47 Luke Skywalker, Alliance Hero (Unique)
    109. 4 x 1C48 Wookiee Guard
    113. 4 x 1U49 Wookiee Villager
     
    Rebel:
    04. 4 x 1U50 Bacta Jab
    06. 2 x 1R51 Bacta Potency
    11. 4 x 1C52 Bacta Spray
    16. 4 x 1C53 Blood Cleansers
    21. 5 x 1C54 Charge
    0 x 1R55 Core Bomb
    22. 1 x 1R56 Initiative
    26. 4 x 1U57 Last Words
    27. 1 x 1U58 Leadership
    31. 4 x 1C59 Motivation
    35. 4 x 1C60 Paint Target
    36. 1 x 1R61 Reinforcements
    38. 2 x 1R62 Scatter
    43. 5 x 1C63 Supply Drop
    45. 2 x 1U64 Sure Shot
    46. 1 x 1U65 Alliance Disruptor
    47. 1 x 1R66 Medal of Bothawul
    52. 5 x 1C67 Rebel Banner
    53. 1 x 1R68 Rebel Signet Ring
    57. 4 x 1C69 Reinforced Jacket
    58. 1 x 1U70 Advocate, Level 5 Quest
    59. 1 x 1U71 Disgruntled Citizen, Level 5 Quest
    60. 1 x 1U72 Expedition Team Leader, Level 4 Quest
    61. 1 x 1U73 Iris, Level 6 Quest
    62. 1 x 1U74 Rebel Contact, Level 4 Quest
    63. 1 x 1U75 Selonian Contact, Level 2 Quest
    67. 4 x 1C76 Artillery Strike
    72. 5 x 1C77 Bacta Grenade
    75. 3 x 1R78 Cure Affliction ;  Tactic ;  C1 ;  /Def Heal 1 damage on one of your combatants.  You get +2 total defense.
    80. 5 x 1C79 Focus Fire
    83. 3 x 1R80 Gas Canister
    88. 4 x 1C81 Shock Grenade
    90. 2 x 1R82 Superior Firepower
    92. 2 x 1U83 Traumatize
    95. 3 x 1U84 Crack Rebel Rifleman
    98. 3 x 1R85 Leia Organa ;  Unique: Inspiring Leader
    102. 4 x 1C86 Rebel Colonel
    104. 1 x 1R87 Rebel Dead-Eye
    108. 4 x 1U88 Rebel General
    109. 1 x 1R89 Rebel Guard Captain
    114. 5 x 1C90 Rebel Medic
    118. 4 x 1U91 Rebel Scout
    122. 4 x 1C92 Rebel Sentry
    126. 4 x 1C93 Rebel Sergeant
    131. 5 x 1C94 Rebel Sharpshooter
    132. 1 x 1R95 Rebel Spec Force General
    133. 1 x 1R96 Rebel Warrant Officer
    134. 1 x 1R97 Sarguillo ;  C5, Unit, Zabrak, A3, Def 2, Dmg 2, HP 4 ;  'Unique': Defender of Aurilia ;  Whenever you win a combat involving this unit, ready it.
    136. 2 x 1U98 SpecOps Agent
    249

    Imperial:
    04. 4 x 1C99 Arachne's Web
    09. 5 x 1C100 Assassinate
    13. 4 x 1C101 Blow 'Em Away
    14. 1 x 1R102 Burn
    19. 5 x 1C103 Cheap Shots
    20. 1 x 1R104 Crippling Traps
    22. 2 x 1U105 Deflective Armor
    27. 5 x 1C106 Flash Bang
    31. 4 x 1U107 Fragmentation Grenade
    ----
    36. 5 x 1C108 Improved Explosive
    38. 2 x 1R109 Killing Grimace
    39. 1 x 1U110 On Target
    0 x 1R111 Spy's Respite
    43. 4 x 1U112 Sweeping Fire
    45. 2 x 1R113 Venomous Ploy
    46. 1 x 1U114 Colonel Signet Ring of the Empire ;  Item, Finger ;  C2;  While your avatar is attacking, the first time you play a tactic, he gets +1 damage bonus until the end of the combat.
    50. 4 x 1C115 E-11 Carbine
    52. 2 x 1R116 Long Formal Jacket
    57. 5 x 1C117 Power 5 Pistol
    58. 1 x 1R118 Rocket Launcher
    59. 1 x 1U119 Bantha Hunt, Quest Level 5
    60. 1 x 1U120 Downed Imperial Transport, Quest Level 4
    61. 1 x 1U121 Infiltrate Rebel Command Base, Quest Level 6
    62. 1 x 1U122 Informant Meetings, Quest Level 4
    63. 1 x 1U123 Kill the Spy, Quest Level 2
    64. 1 x 1U124 New Assignment, Quest Level 4
    68. 4 x 1C125 Burst Fire
    72. 4 x 1C126 Cryoban Grenade
    73. 1 x 1R127 Grenade Toss
    77. 4 x 1C128 Hidden Daggers
    78. 1 x 1R129 Opportunity (foil)
    0 x 1R130 Plasma Mine
    82. 4 x 1C131 Razor Net
    85. 3 x 1U132 Remote Detonator
    86. 1 x 1U133 Ace Imperial Bombardier
    88. 2 x 1R134 Chief Engineer Olum, Unique: He's No Fighter
    93. 5 x 1C135 Dark Novatrooper
    94. 1 x 1U136 Elite Novatrooper
    0 x 1R137 Glory-Class Dark Trooper
    98. 4 x 1C138 Imperial Cadet
    0 x 1R139 Imperial Cadet Squadleader
    100. 2 x 1R140 Imperial Captain
    105. 5 x 1C141 Imperial Dark Trooper
    107. 2 x 1U142 Imperial Inquisitor
    110. 3 x 1U143 Imperial Marksman
    111. 1 x 1R144 Imperial Royal Guard
    115. 4 x 1C145 Imperial Security
    119. 4 x 1C146 Imperial Stormtrooper
    120. 1 x 1R147 Maximillian Veers, 'Unique':  Imperial Colonel
    369 
     
    Sith:
    02. 2 x 1U148 Cho Sun
    07. 5 x 1C149 Cloud Minds
    ----
    08. 1 x 1U150 Djem So
    12. 4 x 1U151 Force Choke
    0 x 1U152 Force Cloak
    0 x 1R153 Force Enrage
    16. 4 x 1C154 Force Run
    17. 1 x 1R155 Juyo
    22. 5 x 1C156 Maelstrom
    26. 4 x 1C157 Makashi
    0 x 1R158 Mind Trick
    27. 1 x 1R159 Remorseless Nature
    31. 4 x 1C160 Sokan
    0 x 1R161 Spark
    35. 4 x 1C162 Wracking Energy
    40. 5 x 1C163 Acolyte Robe
    42. 2 x 1R164 Red Color Crystal
    0 x 1R165 Sith Lightsaber
    44. 2 x 1U166 Sith Robe
    49. 5 x 1C167 Training Lightsaber
    50. 1 x 1U168 Emperor's Hand, Quest Level 2
    51. 1 x 1U169 Give Yourself to the Dark Side, Quest Level 5
    52. 1 x 1U170 Information Broker, Quest Level 4
    53. 1 x 1U171 Lava Flea Hunt, Quest Level 5
    54. 1 x 1U172 Sickness of the Storm Lord, Quest Level 6
    56. 2 x 1U173 Strange Gem, Quest Level 4
    60. 4 x 1C174 Brutality
    63. 3 x 1U175 Cho Mok
    67. 4 x 1U176 Endurance
    71. 4 x 1C177 Expansive Trickery
    72. 1 x 1R178 Lethargy
    0 x 1R179 Strangulation
    0 x 1R180 Su
    77. 5 x 1C181 Tempt Hatred
    0 x 1R182 Blackguard Elite Minion
    81. 4 x 1C183 Blackguard Minion
    85. 4 x 1C184 Blackguard Wilder
    89. 4 x 1C185 Blackscale Enforcer
    ----
    93. 4 x 1U186 Blackscale Jailer
    96. 3 x 1C187 Dark Jedi
    100. 4 x 1U188 Dark Jedi Knight
    0 x 1R189 Dark Jedi Master
    0 x 1R190 Dark Jedi Sentinel
    101. 1 x 1R191 Darth Vader
    102. 1 x 1R192 Sith Shadow Assassin
    103. 1 x 1R193 Sith Shadow Executioner
    106. 3 x 1U194 Sith Shadow Outlaw
    107. 1 x 1U195 Sith Shadow Pirate
    112. 5 x 1C196 Sith Shadow Thug
    481 

    Generic:  (Not +4, +8 or +12 yet...)
    04. 4 x 1C197 Ambush
    09. 5 x 1C198 Asteroid Prospecting
    13. 4 x 1U199 Dirty Trick
    17. 4 x 1U200 Dizzy
    19. 2 x 1R201 Extraction
    24. 5 x 1C202 Inspire
    27. 3 x 1U203 Intimidating Strike
    28. 1 x 1R204 Lava Mining
    29. 1 x 1R205 Pin Down
    30. 1 x 1R206 Poor Prospect
    32. 2 x 1U207 Rifle Efficiency
    36. 4 x 1C208 Thrill
    37. 1 x 1R210 Bantha
    41. 4 x 1U211 Conscript Carbine
    ----
    46. 5 x 1C212 CorSec Sword
    49. 3 x 1U213 Field Command Boots
    53. 4 x 1C214 Mandalorian Helmet
    55. 2 x 1R215 Personal Shield Generator, Energy Protection
    56. 1 x 1R216 Retribution
    58. 2 x 1U217 Bring Terror to the Terrorists, Quest Level 6
    59. 1 x 1U218 Crisis of Allegiance, Quest Level 5
    61. 2 x 1U219 Finding a Weakness, Quest Level 2
    62. 1 x 1U220 Leg Work, Quest Level 4
    66. 4 x 1U221 Clash
    67. 1 x 1C222 Cripple
    71. 4 x 1C223 Fast Draw
    72. 1 x 1R224 Hair Trigger
    76. 4 x 1C225 Hidden Padding
    78. 2 x 1R226 Manhunter
    80. 2 x 1U227 Paralyze
    81. 1 x 1R228 Sniper Shot
    82. 1 x 1R229 Aa'kuan Champion
    87. 5 x 1C230 Aa'kuan Keeper
    88. 1 x 1R231 Aa'kuan Steward
    89. 1 x 1R232 Binayre Pirate
    91. 2 x 1U233 Binayre Ruffian
    96. 5 x 1C234 Binayre Swindler
    100. 4 x 1C235 Lost Aqualish Marksman
    102. 2 x 1CU36 Lost Aqualish Scout
    107. 5 x 1C237 Tusken Captain
    112. 5 x 1C238 Tusken Guard
    115. 3 x 1U239 Tusken Warlord
    116. 1 x 1R240 Watto, Junkyard Gambler
    118. 2 x 1U241 White Thranta Manager
    120. 2 x 1U243 White Thranta Security Guard
    601 
     
    Fixed:
    Jedi:
    01. 1 x 1F1 Rachi Sitra
    02. 1 x 1F2 Anger and Harmony
    03. 1 x 1F3 Searching for a Jedi's Weapon
    ----
    04. 1 x 1F4 Supervisor
    05. 1 x 1F5 Turf Wars 
    606 
    Rebel:
    01. 1 x 1F6 Coret Bhan
    Imperial:
    01. 1 x 1F11 Jeffren Brek
    02. 1 x 1F12 Antenna Destruction
    03. 1 x 1F13 Disrupting Enemy Reinforcements
    04. 1 x 1F14 Imperial Spy
    05. 1 x 1F15 Sickness of the Wookiees
    612
    Sith:
    01. 1 x 1F16 Namman Cha, Avatar, Human
    02. 1 x 1F17 Defeating the Invasion, Quest Level 2
    03. 1 x 1F18 Emperor's Retreat, Quest Level 4
    04. 1 x 1F19 Force Sensitive Twi'lek, Quest Level 6
    05. 1 x 1F20 Obi-Wan Kenobi's Friend, Quest Level 5
    Generic:
    09. 9 x 1F21 Codex of Tython, Jedi Relic
    18. 9 x 1F21 Codex of Tython, Jedi Relic (foil)
    30. 10 x 1F22 CorSec CDEF Pistol
    39. 9 x 1F22 CorSec CDEF Pistol (foil)
    50. 9 x 1F23 Force Crystal
    59. 9 x 1F23 Force Crystal (foil)
    61. 10 x 1F24 Holocron Fragment
    70. 9 x 1F24 Holocron Fragment (foil)
    80. 9 x 1F25 Krayt Pearl
    84. 4 x 1F25 Krayt Pearl (foil)
    95. 10 x 1F26 Battle Droid
    104. 9 x 1F26 Battle Droid (foil)
    105. 1 x 1F27 Krayt Dragon
    115. 10 x 1F28 Kubaza Beetle
    125. 10 x 1F28 Kubaza Beetle (foil)
    Sith:
    15. 10 x 1F29 Nightsister Spell Weaver
    25. 10 x 1F29 Nightsister Spell Weaver (foil)
    637
    Generic:
    135. 10 x 1F30 Remote
    144. 9 x 1F30 Remote (foil)
    154. 10 x 1F31 Voritor Lizard
    164. 10 x 1F31 Voritor Lizard (foil)
    168. 4 x 1F32 Dazzle (foil)
    805 
     
    Promo Cards:
    Sith:
    01. 1 x 1P2 Bane's Heart, Carmine Crystal
    Rebel:
    02. 1 x 1P3 Jan Dodonna, Rebel General
    Jedi:
    03. 1 x 1P5 Windu's Guile
    Generic:
    04. 1 x 1P6 Bossk, Qotile Monarch
    Imperial:
    06. 2 x 1P8 Death Star Hologram, Veteran's Reward
    Generic:
    07. 1 x 1P9 Max Rebo, Band Leader
    08. 1 x 1P10 Merchant Tent
    Imperial:
    09. 1 x 1P12 Adrick, Unique
    814

    0 x 1P11 Champions of the Force Choose a Loot
    0 x 2P16 Squadrons Over Corellia Choose a Loot
    0 x 3P15 Galactic Hunters Choose a Loot
    ----
    May 30 2009 9:05 PM est
    The Squadrons Over Corellia cards owned post was transferred in the comments below. 
    I may update them into a new Squadrons Over Corellia Cards Owned post.
     
    Jan 04 2009 11:06 PM est
    I got new Squadrons Over Corellia Imperial and Generic cards today from my ex-mayor which I'll shortly be listing here.
    I also got more cards from the previous set and will add them here as well...
     
    It will make it possible to use for the Cards Wanted 4th Blog post...  Some of those new Cards Owned will also be usable for the Cards Offered 6th Blog post.
     
    Some of the Cards Wanted posted cards will be transferred here.
    Jan 10 2009 6:44 PM est
    November 19

    11.Title: SWG Champions of the Force TCG Update

    (11th Blog Post)
     http://forums.station.sony.com/strategygames/posts/list.m?topic_id=14420
    Announcing Changes to Sprint Tournaments!

    Strategy Games
    » Star Wars Galaxies Trading Card Game » Announcements and Guidelines
    10/23/2008 16:29:20
    Minerva , Administrator
    ...  We'll be using a new calculation for the Sprint totals. Each week, Sunday through Saturday, you and everyone else will receive Sprint points for only the best four showings.  ...

    Other (1): - Other (67)
    http://heroesos.net/wp/?p=13#comment-1025
    November 19th, 2008 at 7:10 am
    Just a quick note to a budget program I will be referring and update a functional link to.
    http://heroesos.net/Budget_Program.txt
    http://heroesos.net/Budget_Program1-3.jpg
    http://heroesos.net/Budget_Program2-3.jpg
    http://heroesos.net/Budget_Program3-3.jpg

    October 22

    10.Title: SWG TCG Guilds

    (10th Blog Post)
    Previously:  10.Title:  SWG Champions of the Force TCG Guilds
    Account #1 :  Eiapac (member)
    Feb 01 2009
    Account #3 :  ievo (Officer)
     
    Account #4 :  Gnati
    REBELS (Officer)
    October 2008.
      
    Account #5 :  Rilicag
    GUNGalactic Underworld Net  Removed October 2008.
    -SS- SharpShooters  January 2009.
    October 21

    9.Title: SWG Blog space Links

    (9th Blog Post)
    2 Videos parts of a timed match -vs- ApannRicre, current Constructed 1st place on the Leaderboards.
    The full video resolution is more than twice more acurate, and those ones are only references to that original one.
    I also saved the match text from the chat section separately, though I haven't uploaded it yet.
     
    Blog Summary list of posts Listed by dates from March, 2008 to October, 2008...
     
    Blog Summary list of posts Listed by categories, #1.Games plus #2.Computers and Internet.
     
    Other parts of the SWG Blog space links are
    SWG Blog space Feed,
     
    URL (Links),
     
    Blog list and,
     
    playlist from Windows Media Player.
     
    Jan 18 2009 9:36 pm est
    euno's profile  What's new with euno
    October 18

    8.Title: Scenarios Strategy Guide for Champions of the Force Trading Cards Game.

    (8th Blog Post)
    Scenario #5 and 4:
    Scenario 5: The Grand Admiral (last Light Faction Scenario)
    Scenario 4: CorSec Attack!
    Title: Deck Build Notes, 5th Blog Post
    Light Scenario 5 Hard, September 19 3:07 PM, 5th Comment
    Light Scenario 5 Easy, September 17 11:53 PM, 4th Comment
    The Grand Admiral has to be killed to win the Light Faction Scenario and questing won't do.
    He does use Units however, and Abilities Denial or Questing Denial actions work.

    Sith Scenario 4 Hard, September 12 2:05 PM, 3rd Comment
    Sith Scenario 4 Medium, September 12 2:03 PM, 2nd Comment
    I reviewed the CorSec Attack! on the above linked post...
    September 12 4:19 AM, 1st Comment
    October 10

    7.Title: Imperial Deck Strategy Guide for Dark Side Scenario 3, The Jedi Exile.

    (7th Blog Post)
    Scenario 3:  The Jedi Exile
    A Human Jedi teacher hiding out at Tansarri Point Station has
    knowledge of the methods to polish and shape the Krayt pearl
    you have acquired.  You'll need an Imperial or Sith deck to play
    this scenario.


    After 'Shady' Pers gives the Krayt Pearl from:
    Scenario 2:  A Focusing Crystal
    of the
    Dark Side Campaign:  Building the Weapon
    Imperial Security agents who have infiltrated the Rebel Alliance
    report that a holocron of ancient history called the Codex of
    Tython has been reassembled and taken to Dantooine for
    safekeeping.  It is believed that this relic contains the plan for
    a shipboard super weapon that could be important to the
    Empire's fleet -- or the captain of the Blackguard.  You'll need
    Imperial or Sith decks to battle against the Alliance for this
    chapter of five scenarios!

    Strategy:
    1.  Nos'Lyn has around 3 Jedi Sense Danger of +3 Damage (each) applied at Quest plus his own bonuses to Duel you...  He is trying to use that against you.
    2.  He also has and uses 2 or more Rares Jedi Agility which do 1 damage during his Quest phase.  This Agility sends a 2 Health unit to the discard pile while the Imperial Level 5 Bantha Hunt quest is up.
    3.  All you need to win is complete 4 quests, the faster you make 3, the closer you are at winning it.  Should you or Nos'Lyn die, run out of cards or if he completes 4 quests, you fail.

    Ims3E1-JediExileQuesting Deck 
    (Imperial Scenario 3, Easy Setting, 1st Build ;  The Jedi Exile , Questing Strategy Deck.)

    Nos'Lyn

    Avatar
    ATK 2
    DEF 3
    DMG 2
    HEAlth 16 

    ^ Exert this avatar  -> Move a unit
    to a different quest.
    I must feel my adversary.
    1A0

    Jeffren Brek

    Avatar, Human
    ATK 3
    DEF 1
    DMG 1
    HEAlth 9 
    This avatar gets +1 damage bonus
    during combat against a unit.

    1F11
    When the limitless reach of the Empire
    is strengthened by the dark power of
    the Sith, no alliance will stand before us.
     

    Quests:
    5] 1U119 Bantha Hunt
    6] 1U121 Infiltrate Rebel Command Base
    2] 1U123 Kill the Spy
    4] 1U124 New Assignment

    Draw Deck (50) (... cards total, total number of cards)
    Abilities (20) 40%
    Tactics (9) 18%
    Items (6) 12%
    Units (15) 30%

    Abilities (20) 40%
    4 x 1C99 Arachne's Web
    2 x 1C100 Assassinate
    1 x 1C101 Blow 'Em Away
    1 x 1C103 Cheap Shots
    2 x 1C106 Flash Bang
    2 x 1C107 Fragmentation Grenade
    1 x 1C108 Improved Explosives
    1 x 1R113 Venomous Ploy
    1 x 1U200 Dizzy
    1 x 1R201 Extraction
    1 x 1C202 Inspire
    1 x 1U203 Intimidating Strike
    1 x 1C208 Thrill
    1 x 1F32 Dazzle

    Tactics (9) 18%
    4 x 1C131 Razor Net
    1 x 1U132 Remote Detonator
    4 x 1C225 Hidden Padding

    Items (6) 12%
    1 x 1C115 E-11 Carbine, Weapon  Ranged
    1 x 1C117 Power 5 Pistol, Weapon  Ranged
    1 x 1C212 CorSec Sword, Weapon  Melee
    1 x 1U213 Field Command Boots, Armor  Feet
    1 x 1C214 Mandalorian Helmet, Armor  Head
    1 x 1R215 Personal Shield Generator, Energy Protection

    Units (15) 30%
    1 x 1R134 Chief Engineer Olum, He's No Fighter
    1 x 1C135 Dark Novatrooper
    3 x 1C138 Imperial Cadet
    1 x 1R140 Imperial Captain
    1 x 1U142 Imperial Inquisitor
    3 x 1U143 Imperial Marksman
    3 x 1C145 Imperial Security
    1 x 1R240 Watto, Junkyard Gambler
    1 x 1F27 Krayt Dragon

    October 16  18:49 edt
    This above deck was also good enough to win the Scenario on Hard for a Remote (foil).
    You have completed 4 quests and won the game
    The game has ended.  Click "Next" to go to the next
    scenario, or "Menu" to return to the selection
    screen.

    September 19

    6.Title: Cards Offered

    (6th Blog Post)
    Wed Jun 10, 2009
    CoF #1:
    Jedi:  (1 card, 1 quest)
    01. 1 x 1U21 Befriend a Wookiee, Quest Lvl 5

    Rebel:  (8 cards)
    01. 1 x 1C54 Charge
    02. 1 x 1C63 Supply Drop
    03. 1 x 1C67 Rebel Banner
    04. 1 x 1C76 Artillery Strike
    05. 1 x 1C76 Bacta Grenade
    06. 1 x 1C79 Focus Fire
    07. 1 x 1C90 Rebel Medic
    08. 1 x 1C94 Rebel Sharpshooter
    8 Commons.
    09
     
    Imperial:  (8 cards)
    01. 1 x 1C99 Arachne's Web
    02. 1 x 1C10 Assassinate
    03. 1 x 1C103 Cheap Shots
    04. 1 x 1C106 Flash Bang
    05. 1 x 1C108 Improved Explosive
    06. 1 x 1C117 Power 5 Pistol
    07. 1 x 1C135 Dark Novatrooper
    08. 1 x 1C141 Imperial Dark Trooper
    17
     
    Sith:  (7 cards)
    01. 1 x 1C149 Cloud Minds
    02. 1 x 1C156 Maelstrom
    03. 1 x 1C163 Acolyte Robe
    04. 1 x 1C167 Training Lightsaber
    05. 1 x 1C174 Brutality
    06. 1 x 1C181 Tempt Hatred
    07. 1 x 1C196 Sith Shadow Thug
    7 Commons.
    24
     
    Generic:  (Not +4, +8 or +12 yet...)
    (7 cards, with 2 quests)
    01. 1 x 1C198 Asteroid Prospecting
    02. 1 x 1C202 Inspire
    03. 1 x 1C212 CorSec Sword
    04. 1 x 1C230 Aa'kuan Keeper
    05. 1 x 1C234 Binayre Swindler
    06. 1 x 1C237 Tusken Captain
    07. 1 x 1C238 Tusken Guard
    7 Commons.
    31
     
    08. 1 x 1U217 Bring Terror to the Terrorists, Quest Level 6
    09. 1 x 1U219 Finding a Weakness, Quest Level 2
    33
     
    Fixed:
    Generic:
    05. 5 x 1F21 Codex of Tython, Jedi Relic
    11. 6 x 1F21 Codex of Tython, Jedi Relic (foil)
    18. 7 x 1F22 CorSec CDEF Pistol
    24. 6 x 1F22 CorSec CDEF Pistol (foil)
    30. 6 x 1F23 Force Crystal
    37. 7 x 1F23 Force Crystal (foil)
    43. 6 x 1F24 Holocron Fragment
    50. 7 x 1F24 Holocron Fragment (foil)
    56. 6 x 1F25 Krayt Pearl
    59. 3 x 1F25 Krayt Pearl (foil)
    67. 8 x 1F26 Battle Droid
    73. 6 x 1F26 Battle Droid (foil)
    77. 4 x 1F28 Kubaza Beetle
    84. 7 x 1F28 Kubaza Beetle (foil)
    Sith:
    05. 5 x 1F29 Nightsister Spell Weaver
    11. 6 x 1F29 Nightsister Spell Weaver (foil)
    16
    Generic:
    91. 7 x 1F30 Remote
    97. 6 x 1F30 Remote (foil)
    102. 5 x 1F31 Voritor Lizard
    109. 7 x 1F31 Voritor Lizard (foil)
    142 + 16 = 158

    ----
    SOC #2:
    Jedi:  (0 card)
    Rebel:
    01. 1 x 2C48 Vital Strike
    02. 1 x 2U59 Medical Resupply
    03. 1 x 2C61 Alliance Starfighter Pilot
    04. 1 x 2C64 Rebel Army Captain
    4 Commons.
    Imperial:
    01. 1 x 2C93 Riddle Armor
    02. 1 x 2C105 Imperial Recruiter  (Can't take damage outside of combat)  Cost 1, Health 1.  + Bonus
    6
     
    ----
    GHs #3:
    Rebel:
    01. 1 x 3C39 Environmental Purge ;  Ability, C3, Def 1, Lvl2 ;  When you apply this ability at a quest, create a 'Rebel Volunteer' at each quest for no cost.  "A Rebel Volunteer is a 1 cost Rebel unit with 1 attack and 1 health."
    02. 1 x 3C41 Footwork ;  Ability, C2, Def 0, Lvl2 ;  When you play this ability, choose a quest.  Create a 'Rebel Volunteer' at that quest for no cost.  "A Rebel Volunteer is a 1 cost Rebel unit with 1 attack and 1 health."
    03. 1 x 3C46 Side Arm Accuracy ;  Ability ;  Cost 2, Def 1, Lvl 2 ;  All your strikethrough units get +1 damage bonus.
    04. 1 x 3C48 Toughness ;  Ability ;  Cost 2, Def 1, Lvl 2 ;  /Def Pay 1 power -> You get +2 total defense.
    05. 1 x 3C69 Rebel Honor Guard ;  Unit, C2, Def 0, HP2 ;  Whenever your avatar would take damage outside of combat, you may choose to have this unit take the damage instead.
    06. 1 x 3C70 Rebel Intelligence Officer ;  Unit, C2, A1, Def 1, HP 2 ;  'Sentry'  At the start of your turn, if you have two or more other units at this unit's quest, gain 1 power.
    07. 1 x 3C71 Rebel Private ;  Unit, C1, A2, HP1
    08. 1 x 3C72 Rebel Trooper ;  Unit, Cost 3 ;  Atk, Def, HP: 2 ;  Sentry, Strikethrough
     
    ----
    Uncommons:
    Rebel:
    03. 1 x 2U59 Medical Resupply

    ----
    Quests:
    Jedi: 
    01. 1 x 1U21 Befriend a Wookiee, Lvl 5 Quest
    Generic:
    02. 1 x 1U217 Bring Terror to the Terrorists, Lvl 6 Quest
    03. 1 x 1U219 Finding a Weakness, Lvl 2 Quest
    3
    September 12

    5.Title: Deck Build Notes

    (5th Blog Post)
    Dark Side Decks for Scenario 3:
    October 10  15:54 edt
    ImS3H3Questing (Imperial Scenario 3, Hard Setting, 3rd Build, Questing Deck)

    Avatar, Zabrak
    2
    1
    1
    10
    This avatar gets +1 attack for each
    quest where you have a unit.

    Quests:

    5] Bantha Hunt
    2] Kill the Spy
    4] New Assignment
    6] Bring Terror to the Terrorists

    Draw Deck (50) (... cards total, total number of cards)
    Abilities (25) 50%
    Tactics (4) 8%
    Items (9) 18%
    Units (12) 24%

    Abilities (25) 50%

    1 x 1C99 Arachne's Web
    1 x 1C100 Assassinate
    1 x 1C101 Blow 'Em Away
    1 x 1C103 Cheap Shots
    1 x 1C106 Flash Bang
    1 x 1C107 Fragmentation Grenade
    4 x 1C108 Improved Explosives
    1 x 1R113 Venomous Ploy
    4 x 1U200 Dizzy
    1 x 1R201 Extraction
    4 x 1C202 Inspire
    1 x 1R203 Intimidating Strike
    4 x 1C208 Thrill
    Tactics (4) 8%
    3 x 1C225 Hidden Padding
    1 x 1U227 Paralyze
    Items (9) 18%
    1 x 1C115 E-11 Carbine
    1 x 1C117 Power 5 Pistol
    2 x 1U213 Field Command Boots
    2 x 1C214 Mandalorian Helmet
    1 x 1R215 Personal Shield Generator, Energy Protection
    1 x 1F24 Holocron Fragment
    1 x 1F24 Holocron Fragment (foil)
    Units (12) 24%
    1 x 1R134 Chief Engineer Olum, He's No Fighter
    1 x 1C135 Dark Novatrooper
    1 x 1C138 Imperial Cadet
    1 x 1R140 Imperial Captain
    1 x 1U143 Imperial Marksman
    1 x 1C145 Imperial Security
    1 x 1R240 Watto, Junkyard Gambler
    3 x 1F26 Battle Droid
    1 x 1F26 Battle Droid (foil)
    1 x 1F28 Kubaza Beetle


     
    Ss3H3Questing (Sith Scenario 3, Hard Setting, 3rd Build, Questing Deck)

    Avatar, Zabrak
    1
    2
    1
    10
    ^ Exert this Avatar -> Take one of your
    units into your hand.
     
    Quests:
    2] 1U168 Emperor's Hand
    5] 1U169 Give Yourself to the Darkside
    4] 1U173 Strange Gem
    6] 1U217 Bring Terror to the Terrorists
     
    Abilities (22) 44%
    Tactics (2) 4%
    Items (7) 14%
    Units (19) 38%
     
    Abilities (22) 44%
    1 x 1U150 Djem So
    1 x 1U151 Force Choke
    1 x 1C154 Force Run
    1 x 1R155 Juyo
    1 x 1C156 Maelstrom
    1 x 1R159 Remorseless Nature
    4 x 1C160 Sokan
    2 x 1C162 Wracking Energy
    2 x 1C198 Asteroid Prospecting
    2 x 1U200 Dizzy
    1 x 1R201 Extraction
    1 x 1C202 Inspire
    1 x 1U203 Intimidating Strike
    3 x 1C208 Thrill
     
    Tactics (2) 4%
    1 x 1C174 Brutality
    1 x 1C177 Expansive Trickery
     
    Items (7) 14%
    1 x 1C163 Acolyte Robe, Armor  Chest
    1 x 1R164 Red Color Crystal
    1 x 1C167 Training Lightsaber, Weapon  Melee
    1 x 1U213 Field Command Boots, Armor  Feet
    1 x 1C214 Mandalorian Helmet, Armor  Head
    1 x 1C215 Personal Shield Generator, Energy Protection
    1 x 1F24 Holocron Fragment
     
    Units (16) 32%
    1 x 1C183 Blackguard Minion
    2 x 1C184 Blackguard Wilder
    1 x 1C185 Blackscale Enforcer
    1 x 1C186 Blackscale Jailer
    1 x 1C187 Dark Jedi
    2 x 1U188 Dark Jedi Knight
    1 x 1U194 Sith Shadow Outlaw
    1 x 1U195 Sith Shadow Thug
    1 x 1R240 Watto, Junkyard Gambler
    3 x 1F26 Battle Droid
    1 x 1F26 Battle Droid (foil)
    3 x 1F28 Kubaza Beetle
    1 x 1F29 Nightsister Spell Weaver

      
    October 09  20:06 edt
    ImpS3E1 (Imperial Scenario 3, Easy Setting, 1st Build)

    Avatar, Human
    3
    2
    1
    8
    Whenever you complete a quest, deal
    2 damage to an opposing unit at that
    quest.

    Quests:
    5] Bantha Hunt
    2] Kill the Spy
    4] New Assignment
    6] Bring Terror to the Terrorists

    Abilities (27) 54%
    Tactics (5) 10%
    Items (8) 16%
    Units (10) 20%

    Abilities (27) 54%
    4 x 1C99 Arachne's Web
    4 x 1C100 Assassinate
    2 x 1C101 Blow 'Em Away
    4 x 1C103 Cheap Shots
    2 x 1C106 Flash Bang
    2 x 1C107 Fragmentation Grenade
    2 x 1C108 Improved Explosives
    1 x 1R113 Venomous Ploy
    1 x 1R201 Extraction
    2 x 1C202 Inspire
    1 x 1R205 Pin Down
    2 x 1C208 Thrill

    Tactics (5) 10%
    1 x 1C125 Burst Fire
    1 x 1C126 Cryoban Grenade
    1 x 1C128 Hidden Daggers
    1 x 1C131 Razor Net
    1 x 1U132 Remote Detonator

    Items (8) 16%
    1 x 1C115 E-11 Carbine
    1 x 1C117 Power 5 Pistol
    1 x 1R210 Bantha
    1 x 1C212 CorSec Sword
    1 x 1U213 Field Command Boots
    1 x 1C214 Mandalorian Helmet
    1 x 1R215 Personal Shield Generator, Energy Protection
    1 x 1F25 Krayt Pearl

    Units (10) 20%
    1 x 1R134 Chief Engineer Olum, He's No Fighter
    1 x 1C135 Dark Novatrooper
    3 x 1C138 Imperial Cadet
    1 x 1R140 Imperial Captain
    1 x 1U142 Imperial Inquisitor
    1 x 1U143 Imperial Marksman
    1 x 1C145 Imperial Security
    1 x 1R240 Watto, Junkyard Gambler



    Ss3E2 (Sith Scenario 3, Easy Setting, 2nd Build)

    Avatar, Sullustan
    2
    2
    1
    8
    ^ Exert this Avatar -> Take one of your
    units into your hand.

    Quests:
    4] Strange Gem
    6] Bring Terror to the Terrorists
    5] Crisis of Allegiance
    2] Defeating the Invasion

    Abilities (20) 40%
    Tactics (5) 10%
    Items (9) 18%
    Units (16) 32%

    Abilities (20) 40%
    4 x 1U150 Djem So
    1 x 1U151 Force Choke
    3 x 1C154 Force Run
    1 x 1R155 Juyo
    1 x 1C156 Maelstrom
    1 x 1R159 Remorseless Nature
    3 x 1C160 Sokan
    4 x 1C162 Wracking Energy
    1 x 1R201 Extraction
    1 x 1C202 Inspire

    Tactics (5) 10%
    1 x 1C174 Brutality
    1 x 1C177 Expansive Trickery
    1 x 1C181 Tempt Hatred
    2 x 1C225 Hidden Padding

    Items (9) 18%
    1 x 1C163 Acolyte Robe, Armor  Chest
    1 x 1R164 Red Color Crystal
    1 x 1U166 Sith Robe, Armor  Chest
    1 x 1U213 Field Command Boots, Armor  Feet
    1 x 1C214 Mandalorian Helmet, Armor  Head
    1 x 1C215 Personal Shield Generator, Energy Protection
    1 x 1F21 Codex of Tython, Jedi Relic
    1 x 1F23 Force Crystal
    1 x 1F24 Holocron Fragment

    Units (16) 32%
    1 x 1C183 Blackguard Minion
    4 x 1C184 Blackguard Wilder
    4 x 1C185 Blackscale Enforcer
    1 x 1C187 Dark Jedi
    4 x 1U188 Dark Jedi Knight
    1 x 1U194 Sith Shadow Outlaw
    1 x 1U195 Sith Shadow Pirate

    Error Correction:
    September 12, 4:15 edt
    (5th Blog Post, 6th Comment) 
    September 17 11:56 pm edt
    Current deck name:  Js5E13  on Account #3
    I also traded a Stih Lightsaber for the Old Republic Ligthsaber which I had earlier traded ...
    Is:
    I also traded a Sith Lightsaber not Stih Lightsaber for the Old ...
    September 07

    4.Title: Cards Wanted

    (4th Blog Post)
    Tue Jul 28 2009 14:32 edt
    Note:  See in the 28th comment below...
               I traded for most of the #1 SoC set missing Rare cards.  Update coming shortly.
               That will also mean less cards wanted...
               Though some of those not listed and which I have less than 4 still might be wanted, though less...
    Cards Wanted:
    Jedi:  21 = 5 COF + 11 SOC + 3 SOC Fixed + 2 SOC Promo
    Rebel:  9 = 1 + 4 Fixed + 3 SOC + 1 SOC Promo
    Imperial:  14 = 4 + 10 SOC
    Sith:  29 = 10 + 13 SOC + 5 SOC Fixed + 1 SOC Promo
    Generic:  23 = 2 + 3 Promo + 13 SOC + 5 SOC Promo
    72 cards + 12 Fixed cards = 84 cards + 12 Promo cards = 96 cards.

    Jun 10 2009 2:05 PM
    #1 CoF
    Jedi cards:
    1.1U3 Center of Being, 2.1R5 Force Regeneration, 3.1R9 Lightsaber Reflect
    4.1R12 Sense Danger,
    5.1R37 CorSec Soldier, 
    4 Rares, 1 Uncommon.
     
    1 Rebel card:
    1.1R55 Core Bomb, 
    1 Rare.
     
    Imperial cards:
    1.1R111 Spy's Respite,
    2.1R130 Plasma Mine, 3.1R137 Glory-Class Dark Trooper, 4.1R139 Imperial Cadet Squadleader
    4 Rares.
     
    10 Sith cards:
    1.1U152 Force Cloak, 2.1R153 Force Enrage, 3.1R158 Mind Trick,
    4.1R161 Spark, 5.1R165 Sith Lightsaber,
    6.1R179 Strangulation,
    7.1R180 Su, 8.1R182 Blackguard Elite Minion, 9.1R189 Dark Jedi Master
    10.1R190 Dark Jedi Sentinel,
    9 Rares, 1 Uncommon.
     
    2 Generic cards:
    1.1R209 Uprising,
    2.1R242 White Thranta Security Elite
    2 Rares.
    22
     
    Fixed:
    4 Fixed Rebel cards:
    1.1F7 Avenging Mort, 2.1F8 Lost Star Destroyer, 3.1F9 On the Offense,
     4.1F10 Vacca's Allegiance
    4
    26
     
    3 Promo cards:
    Generic:  1.1P1 Salacious Crumb, 2.1P4 Rancor, 3.1P7 Wookiee Commando
    7
    29

    2 Uncommons:
    1.1U3 Center of Being,
    1.1U152 Force Cloak,

    ----
    #2 SOC:
    11 Jedi cards:
    1.2R1 Anticipate Agression, 2.2R2 Cho Mok Jung Ma, 3.2R3 Flowing Water, 4.2U4 Force Clarity, 5.2U5 Form 'Zero', 6.2R7 Lasting Aura,
    7.2R19 Force Healing
    8.2R21 Shii-Cho, 9.2U28 Gungan Captain, 10.2R29 Gungan Scout
    11.2R34 Singing Mountain Sentry
    8 Rares, 3 Uncommons
     
    3 Rebel cards:
    1.2R44 Rapid Deployment
    2.2R56 Dire Strikes
    3.2R68 Rebel Guardsman
    3 Rares.
    14
     
    10 Imperial cards:
    1.2R75 Cloak and Dagger, 2.2R78 Heavy Ammunition, 3.2R79 It Burns!
    4.2R81 Precision,
    5.2U91 Armor Cracker, 6.2R94 Stun Grenade, 7.2R96 You'll Regret That,
    8.2U102 Imperial General, 9.2R104 Imperial Private, 10.2R106 Imperial Warrant Officer
    8 Rares, 2 Uncommons
    24
     
    13 Sith cards:
    1.2R109 Crush, 2.2R110 Dark Lightning,
    3.2U111 Dun Moch, 5.2R118 Sai Tok Jung Ma
    6.2U121 Double-Bladed Sith Lightsaber, 7.2R123 Elder Jedi Oppressor Robe, 8.2U127 Crippling Accuracy,
    9.2R129 Grip, 10.2R130 Mou Kei Jung Ma, 11.2R139 Mummer Salver,
    12.2U140 Mummer Toxer, 13.2U143 Nightsister Stalker
    8 Rares, 5 Uncommons
    37
     
    13 Generic cards:
    1.2U145 Bushwhack, 2.2R146 Deadly Strikes, 3.2U148 Rout, 4.2R154 Gamorrean Battleaxe, 5.2R155 Ion Stunner Pistol, 6.2U159 Hunt Kkorrwrot
    7.2U162 Tusken Infestation, 8.2R164 Distraction, 9.2R168 Shields,
    10.2U174 Gundark Hooligan, 11.2U175 Gundark Rogue, 12.2R177 Lost Aqualish Captain, 13.2R179 Protocol Droid,
    7 Rares, 6 Uncommons
    50

    16 Uncommons:
    2 Jedi cards:
    4.2U4 Force Clarity, 5.2U5 Form 'Zero',
    2 Imperial cards:
    5.2U91 Armor Cracker,
    8.2U102 Imperial General,
    5 Sith cards:
    3.2U111 Dun Moch,
    6.2U121 Double-Bladed Sith Lightsaber, 8.2U127 Crippling Accuracy, 
    12.2U140 Mummer Toxer, 13.2U143 Nightsister Stalker
    7 Generic cards:
    1.2U145 Bushwhack, 3.2U148 Rout, 6.2U159 Hunt Kkorrwrot
    7.2U160 Identity Theft, 8.2U162 Tusken Infestation, 
    11.2U174 Gundark Hooligan, 12.2U175 Gundark Rogue, 

    Fixed:
    3 Fixed Jedi cards:
    1.2F1 Cure the Great Tree, 2.2F2 Forgotten Child, 3.2F4 Tipping the Balance
     
    5 Fixed Sith cards:
    1.2F13 Death Star Fragment, 2.2F14 Rioting Prisoners, 3.2F15 Discover the Truth, 4.2F16 Treun Lorn's Project
    5.2F28 Charal, Unique
     
    9 Promo cards:
    Generic:  1.2P1 Oola, Unique, 2.2P2 Sy Snootles, Unique, 3.2P5 Shalera, Unique
    Rebel:
    1.2P6 Nien Numb, Unique
    Jedi:
    1.2P7 Mack Jasper, Unique
    Sith:
    1.2P11 Mellichae, Unique
    Generic:
    4.2P12 Emergency Thrust
    Jedi:
    2.2P14 Boss Nass, Unique
    Generic:
    5.2P15 CY-M Prototype, Unique
    5 Generic Promo cards
    1 Rebel Promo card
    2 Jedi Promo cards
    1 Sith Promo card
     
    ----
    #3 GH:
     
    September 05

    3.Title: 2 Fifty Cards CotF Decks

    (3rd Blog Post)
    Champions of the Force Decks :
    Avatar
    (1) Rachi Sitra
               Avatar, Twi`lek
    Quests (4)  Fate of the Galaxy [6)
                Lars' Homestead [4)
                Crisis of Allegiance [5)
                Turf Wars [2)
    Draw Deck (50)
    Abilities (9) 18%
                1C4 Focus of Life (2)
          ]2[  1U10 Meditate (2)
                1U203 Intimidating Strike (2)

          ]4[  1U200 Dizzy (2)

                1U207 Rifle Efficiency (2)
    Tactics (6) 12%
                         Agility
                         Alacrity
                1C34 Stamina (2)


                1U221 Clash (1)
                1R222 Cripple (2)
                1C225 Hidden Padding (1)
    Items (6) 18%
                1C16 Apprentice Robe, Armor  Chest (2)

                1U18 Issued Force Sensitive Ring, Armor  Finger (2)
                1U211 Conscript Carbine, Weapon  Ranged (1)
                1C212 CorSec Sword, Weapon  Melee (3)
                1R215 Personal Shield Generator,
                 - Unique:  Energy Protection (2)

                1F25 Krayt Pearl (2)
    Units (29) 58%
          ]3[  1C35 CorSec Captain (2)


          ]4[  1C45 Jedi Padawan (1)

                         Jawa Thief
                1R47 Luke Skywalker, Unique:  Alliance Hero (4)
                         Wookie Villager
                1U233 Binayre Ruffian (2)

          ]3[  1C235 Lost Aqualish Marksman, Aqualish (2)
                1U236 Lost Aqualish Scout, Aqualish (2)


          ]4[  1C237 Tusken Captain, Tusken (2)

          ]4[  1C238 Tusken Guard, Tusken (3)

          ]4[             Battle Droid

                           Jedi Sentinel
                1R240 Watto, Toydarian, Unique:  Junkyard Gambler (3)
    [Deck Statistics]
    Ratios
        Abilities - 18%
        Items - 12%
        Tactics - 12%
        Units - 58%


    Jed15:
    Total Cards In Deck:  50
        Abilities (7) 14%  -1 Dizzy , -1 Intimidating Strike
        Items (7) 14%  + 1F23 Force Crystal (6)
        Units  (30) 60%
          + ]1[  1C235 Lost Aqualish Marksman, Aqualish (2)